Stone Lantern
Ryan tabatabai stone lantern comp
Ryan tabatabai highresscreenshot00000

In game render.

Ryan tabatabai 6

In game render.

Ryan tabatabai 7

In game render.

Ryan tabatabai 1

In game render.

Ryan tabatabai defaultmat base color

Textures.

Ryan tabatabai screenshot001
Ryan tabatabai screenshot002
Ryan tabatabai screenshot003

Stone Lantern

Stone Lantern

I 3-D modeled this lantern in 3D Studio Max then took it to Zbrush to sculpt it. After I was done with the High poly I created the low poly. Then i went into substance painter to do the textures. I created this asset for a student project that I worked on. This asset is 6,000 polys and 3,000 vertices. The textures are 2048 by 2048

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